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Eureka Secret Collection
The Card Vault
Collect creatures, heroes, weapons, and magical items from across the Ozarks. Find rare cards hidden on QR codes throughout the streets of Eureka Springs.
Keeper's Notes
Ozark Mountain Fae
The WeeHaws know the hollows better than any map dares to print. Where fae tread, the trees remember—and the mountain keeps its own counsel. Those who wander with respect may glimpse a fox-tailed shadow perched among the red berries, watching, weighing the worth of every passing stranger.
Some doors open only to the unhurried.
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Memaw Viola Campbell
The Ozark Hearth — The Stone Hearthkeeper's Tale
Yarb Witch, healer, and keeper of the hearth. She has spent a lifetime learning which things to hold, and which to let go.
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Keeper's Notes
Memaw Viola Campbell
The old ways do not live in books. They live in hands that remember the weight of a jar, in a kettle that knows the sound of a knock, in a doorway where someone always finds the light left on. Viola Campbell was not born the Hearthkeeper. She chose it — one small decision at a time, most of them made when no one was watching.
The earth heals those who listen.
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Snowflake
The Enchanted Forest of Book Two
Strawberry's little sister, age 4. A patchwork creature with the gifts of crow, fox, and raccoon, eagerly following in her big brother's footsteps.
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Keeper's Notes
Snowflake
Most people notice Snowflake because she's adorable. Old Tinker notices her because the forest notices her.
Birds grow strangely quiet when she laughs. Foxes linger at the edge of the trees just long enough to watch her pass. Even the oldest oaks seem to lean toward her as though listening for something only they can hear.
No one—not even Snowflake—yet understands why.
Some stories begin with heroes. Others begin with a child.
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Basin Spring Water
Basin Spring — Eureka Springs, Arkansas
Drawn from Basin Spring, the most famous of Eureka Springs' healing waters. Cold, clear, and shimmering with gentle restorative magic. Restores 25 HP.
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Keeper's Notes
Basin Spring Water
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Bled's Spring Tonic
Bled's Spring — Eureka Springs, Arkansas
From Bled's Spring — mineral-rich waters known to restore stamina and invigorate the body. Restores 35 HP and clears exhaustion.
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Keeper's Notes
Bled's Spring Tonic
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Harding Spring Iron Water
Harding Spring — Eureka Springs, Arkansas
Iron-rich water from Harding Spring, said to strengthen the blood and fortify the body against injury. Restores 30 HP and grants +2 Defense for one battle.
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Keeper's Notes
Harding Spring Iron Water
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Crescent Spring Antidote
Crescent Spring — Beneath the 1886 Crescent Hotel, Eureka Springs
Collected beneath the Crescent Hotel from the sulfur-touched spring beneath its foundations. Neutralizes poisons, curses, and dark enchantments. Restores 20 HP.
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Keeper's Notes
Crescent Spring Antidote
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Magnetic Spring Elixir
Magnetic Spring — Eureka Springs, Arkansas
From the legendary Magnetic Spring, whose waters were once believed to have unique magnetic healing properties. Fully restores 60 HP and draws harmful energies out of the body.
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Keeper's Notes
Magnetic Spring Elixir
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Yarrow
Ozark Wilds — Yarb Witchery
A healing herb native to the Ozark hills, used by yarb witches for generations to stop bleeding, reduce fever, and restore vitality. Restores 20 HP when brewed or applied.
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Keeper's Notes
Yarrow
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Comprehend Languages
Collegiate Magic — Ritual Division
A ritual spell that allows the caster to understand any spoken or written language for 1 hour. Must be cast with focused intent and a quiet mind.
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Keeper's Notes
Comprehend Languages
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Detect Magic
Collegiate Magic — Ritual Division
A ritual spell that reveals the presence and school of magic within 30 feet. Enchanted objects, hidden wards, and concealed spells glow faintly to the caster's eyes.
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Keeper's Notes
Detect Magic
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Force Bolt
Collegiate Magic — Combat Division
A concussive bolt of pure magical force that deals damage and can knock targets back. No element, no flair — just raw power.
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Keeper's Notes
Force Bolt
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Shield
Collegiate Magic — Defense Division
An instant defensive barrier of shimmering magical force. Can be raised as a reaction to an incoming attack, deflecting damage and disrupting magic.
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Keeper's Notes
Shield
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Dispel Magic
Collegiate Magic — Utility Division
Unravels active spells and enchantments. Can end ongoing magical effects, break wards, and strip enchantments from objects or creatures.
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Keeper's Notes
Dispel Magic
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Firebolt
Collegiate Magic — Cantrip
A cantrip — a small but precise bolt of fire launched from a fingertip. Unlimited uses. Deceptively dangerous in skilled hands.
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Keeper's Notes
Firebolt
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Zebby
Eureka Springs — Kitchen Witch of the Ozark Wilds
A Kitchen Witch of great warmth and power. Zebby wears the raccoon mask of old Ozark magic, her hair a cascade of bluebird feathers, and a red fox tail that swishes with purpose. She bakes. She sees. She knows.
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Keeper's Notes
Zebby
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Zebby's Magic Cinnamon Rolls
Zebby's Kitchen, Eureka Springs
Freshly baked cinnamon rolls made by Zebby herself, laced with old Ozark folk magic. Consuming one restores 40 HP and fills the eater with warmth, courage, and a sense of being deeply loved.
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Keeper's Notes
Zebby's Magic Cinnamon Rolls
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Blaze's Leather Trench
WeeHaw Outfitters
A long antique leather trench coat discovered in the attic of the Victorian Mansion. Its 1920s cut and aged brass buttons suggest it belonged to someone remarkable — long before Blaze was born.
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Keeper's Notes
Blaze's Leather Trench
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Winter's Biker Jacket
WeeHaw Outfitters
A dark leather biker jacket worn by Winter, stitched with faint protective runes along the seams. Tough on the outside, just like its owner.
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Keeper's Notes
Winter's Biker Jacket
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Bryce's Biker Jacket
WeeHaw Outfitters
A warm brown leather biker jacket worn by Bryce. Patched and riveted, it carries the marks of a dozen Ozark adventures.
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Keeper's Notes
Bryce's Biker Jacket
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Ayla's Witchery Coat
Ozark Hollow, Hand-Stitched
A long brown leather coat with deep pockets perfect for tucking away yarbs, vials, and secret witchery things. Ayla never leaves home without it.
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Keeper's Notes
Ayla's Witchery Coat
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Dandelion
Ozark Mountain meadows and roadsides
One of the most giving plants in the Ozarks — root, leaf, and flower are all medicine. Dandelion eases stomach troubles, reduces swelling, and purifies the blood.
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Keeper's Notes
Dandelion
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Old Tinker's Compass
Old Tinker's Workshop, WeeHaw
A battered brass compass given to Blaze by Old Tinker in Book I. It doesn't point north — it points where you need to go, if you know how to ask.
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Keeper's Notes
Old Tinker's Compass
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Mullein
Ozark hillsides, Eureka Springs
Verbascum thapsus — the tall silver-leafed healer of the Ozark hollows. A staple of any Yarb Witch's medicine bundle.
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Keeper's Notes
Mullein
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Old Tinker
WeeHaw, Ozark Mountains
Strawberry's grandfather and master craftsman of the WeeHaw folk. What he can't build hasn't been thought of yet.
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Keeper's Notes
Old Tinker
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Magic Wee Watch
Old Tinker's Workshop, WeeHaw
A tiny magical wristwatch hand-crafted by Old Tinker for Strawberry, who wears it on his raccoon wrist. It projects a glowing holographic digital HUD above the watch face, displaying the stats and abilities of every adventurer in the party in real time.
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Keeper's Notes
Magic Wee Watch
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Bryce's Tire Iron
Eureka Springs, roadside
Bryce's weapon of choice — a dented, road-worn tire iron that has seen more action than most enchanted blades. Never leaves his side.
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Keeper's Notes
Bryce's Tire Iron
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Blaze's Flaming Sword
Ember Caves, Eureka Springs
Forged in the deep ember-caves beneath Eureka Springs, this blade burns with a living flame that only Blaze can wield without being consumed.
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Keeper's Notes
Blaze's Flaming Sword
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Holloger's Pelt
White River / Magic Spring, Eureka Springs
The white fur of the Holloger, dressed by Blaze like a deer and washed clean in the magic spring. She draped it across her shoulders and walked home like a queen. One reader will find this.
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Keeper's Notes
Holloger's Pelt
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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The Holloger
White River / Newport, Arkansas
A massive white-furred ogre of the Ozark hollows and the White River. Leather is wrapped around his wrists. His kind was known long before maps were drawn. Favorite meal: Cave Skulker.
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Keeper's Notes
The Holloger
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Electric Hammerhead Underworm
Downtown Underground / Hektor's Cavern
Bottom of the food chain in the underground caverns of Eureka Springs — and still terrifyingly deadly.
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Keeper's Notes
Electric Hammerhead Underworm
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Spiny Cave Cricket
Hektor's Cavern, Zone 4
Armored, ancient, and classified Protected by Thad'Lee Gonce himself. Origin: Hektor's Cavern, Zone 4.
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Keeper's Notes
Spiny Cave Cricket
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Cave Skulker
Downtown Underground / Hektor's Cavern
A dog-sized pack hunter with vivid blue and orange plumage. Deceptively beautiful. Devastatingly fast. Hunts in threes and tracks movement — not sound. Stand still, or multiply your presence.
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Keeper's Notes
Cave Skulker
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Strawberry
The Ozark Woodlands
A 15-year-old WeeHaw with fox ears, crow wings, raccoon tail, and a mullet. He just wants to be a full-time adventurer.
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Keeper's Notes
Strawberry
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Ayla Forester
Eureka Springs
Age 16. The eldest and the heart of the party. Long wavy dark brown hair, calm nurturing presence, natural leader.
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Keeper's Notes
Ayla Forester
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Blaze Poteau
Eureka Springs
Age 14. Natural red hair, dark eyes. Wields a sword that crackles with crimson magical flames.
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Keeper's Notes
Blaze Poteau
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Bryce Coker
Eureka Springs
Age 13. Shield Warden. Sturdy muscular build, weathered shield, the protector of the group.
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Keeper's Notes
Bryce Coker
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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Winter Poteau
Eureka Springs — The Limestone Mansion
Age 12. The brainiac. Messy highlighted hair, glasses, always reading collegiate magic books from their limestone Victorian mansion.
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Keeper's Notes
Winter Poteau
✦ First Edition Discovery Card ✦
Summer 2026 · Eureka Springs
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